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Re: Getting Napalm to run on AmigaOS 4.1.2?

Subject: Re: Getting Napalm to run on AmigaOS 4.1.2?
by alfkil on 2011/7/19 18:13:33

Quote:
Sounds like you fix all the problems already :) Btw, what the problem was with "stuck right after the big "NAPALM" banner" ? Just in some technical interest to know what the differneces in that terms beetwen sam and peg2 :)


I think you misunderstand: Reth was able to run the game _before_ I even started touching the code, I haven't released my code to anyone yet (before now). As with the stuckness after the banner, I don't know yet, but I'm working on it. Have you tried it on your peg2 machine??

Quote:
So, except the corrupted graphics game already works with sound and so on ?:)


I don't know yet wether the sound works or not. Only thing I know is, that it is using Paula directness, so it can only maybe work with NallePuh. I might try and demangle the sound driver module and see, if I can get some ahi in there.

Quote:
...Maybe you can try to write some small example ...


Here ya go:

http://dl.dropbox.com/u/5482530/Code%20examples/NAPALM.lha

Have fun!
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