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Re: Getting Napalm to run on AmigaOS 4.1.2?

Subject: Re: Getting Napalm to run on AmigaOS 4.1.2?
by Elwood on 2011/12/20 12:23:35

@ChrisH

In this case, the game probably uses timer.device functions. Maybe Alfkil can look for them in the ASM. But it's only the visible part of the iceberg.
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