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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/3 20:27
#41 |
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Just can't stay away
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15) UFO Urban Terror from Huno 100% GFX RAM filled. By luck I obtained a grab but freeze just after cause of GFX ram (100% seen with GFXDock) And you, do you test others Warp3D games ? If yes, don't hesitate to participate. Thank you. |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/3 20:36
#42 |
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Just popping in
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2007/1/1 12:01 From Latina, Italy
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@zzd10h
Where can I find the old version 1.0.0.7 of Hurrican ?? Has anybody informed Huno about this issue yet ? |
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Sam 460EX, 2Gb Ram, Radeon R7 250, AmigaOS4.1 FE A4000 PPC604@233, Mediator A1200 PPC603@160, Mediator uA1 G3@800, 512 Mb [sold] |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/3 20:44
#43 |
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Just can't stay away
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@sofistisoftware
"1.0.7 ?" I had it in my backup "Has anybody informed Huno about this issue yet ?" yes |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/3 20:59
#44 |
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Quite a regular
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2007/2/27 10:47 From Gravity well
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@zzd10h
In Urban Terror you should load a small map like ut4_dressingroom. Although I can not understand why that amount is not enough when 128 MB was (almost) sufficient with regular ioquake3. |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/3 21:35
#45 |
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Just can't stay away
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@Thematic
Thank for the advice, does it work for you ? |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/4 13:00
#46 |
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Quite a regular
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2007/2/27 10:47 From Gravity well
Posts: 517
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@zzd10h
To be more exact, on G3 CPU & RV280 GPU I was able to play UrT 4.1 in that map and some others. Perhaps later versions are more demanding. 512 MB + 128 MB VRAM, resolution 400x300. |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/5 7:56
#47 |
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Just popping in
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Please test Wipeout2097!
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/5 8:49
#48 |
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Home away from home
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2006/12/2 3:55 From Italy, Perugia
Posts: 2745
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@fingus
WipeOut 2097 can only works under Sam440 (with the newest Warp3D driver for RadeonHD) as there are no WarpOS wrapper for Sam460/X1000 .. |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/6 20:44
#49 |
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Home away from home
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2006/11/30 18:43 From Norway
Posts: 2416
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Anyone else having problems with supertux? In 640x480 its ok. If i try larger it will have small corruptions, more the bigger window. Fullscreen is a no go.
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Sam460 Lite |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/7 2:16
#50 |
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Just popping in
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2006/11/24 14:19 From Georgia, USA. Just north of the Florida border
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@zzd10h
Wow, that's a lot of games. The total list of all games on my X1000: "Soliton", "Megaball" And that's two more than I have on my micro. I guess I'm not getting the full experience. ;) Impressive graphics though. Congratulations to Hans and the team, I know a lot of people have been waiting/hoping to get warped in hardware. Lyle |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/7 22:56
#51 |
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Quite a regular
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2008/4/10 13:57 From Northern Ireland
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The 256mb gfx RAM limit still persists. Will this ever be overcome?
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/8 1:49
#52 |
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@ddni
Quote: The 256mb gfx RAM limit still persists. Will this ever be overcome? While you may not see all the memory in the OS, the Radeon HD render manager provides access to memory above 256MB for storage of textures and other data. |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/8 5:47
#53 |
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Just can't stay away
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@Rob
Are you sure ? During my tests (see previous post in this thread), I encountered a lot of games that filled all the GFX 256 mb and stalls. I monitored that with GFXDock to have a real-time memory consumption status. Therefore, sadly, my experience shows that we are still limited to 256mb. Maybe, Hans could have the kindness to explain it to us ? ![]() |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/8 7:14
#54 |
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Quite a regular
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@Rob
Thanks. What you say isn't my experience. Like zzd10h I get out of gfx RAM crashes. In gfxdock, 99% RAM usage is about 254mb, then lock up. |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/8 9:51
#55 |
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Home away from home
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2006/11/26 21:45 From A haunted Castle somewhere in the Bavarian Mountains
Posts: 2482
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@ddni
Have you tried to catch serial log? |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/8 10:01
#56 |
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Quite a regular
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2008/4/10 13:57 From Northern Ireland
Posts: 749
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Any success with glQuake?
I get a glimpse of the console then a dsi. If ignored I get a black screen with game sound stuttering along. I tried a fresh install of glquake to allow for new config files. I am using known working data files. |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/8 10:08
#57 |
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Quite a regular
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2008/4/10 13:57 From Northern Ireland
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@Raziel
No I haven't. I do have the serial port on my X1000 but have never used it - no lead to connect to my PC. |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/8 15:58
#58 |
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Quite a regular
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2008/4/10 13:57 From Northern Ireland
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Is glxgears available on AmigaOS4?
I can only find glutsdlgears on os4depot http://os4depot.net/index.php?functio ... /example/glutsdlgears.lha Is that the version Trevor used in his blog? |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/8 16:05
#59 |
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Quite a regular
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2009/6/1 13:11 From Germany
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@ddni
Glxgears can you find on the HunoPPC games CD with nice music. |
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AmigaOne X1000 Betatester A1-X1090 AmigaOne X1000/4GB Ram/Saphire Radeon 7850 1GB/256GB SSD HD/2GB CF Card/RTL8169Network/ http://www.a1k.org/forum/showthread.php?t=28870 |
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Re: Warp3D SI : Tests thread |
Posted on: 2015/4/8 16:19
#60 |
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Quite a regular
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@tommysammy
I have that DVD. I can't see glxgears on it. Is it part of glexcess? |
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