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fatal crash in equilibrio level 9?
Just popping in
Joined:
2010/6/17 14:04
From Waterbury, Connecticut (USA)
Posts: 210
@amigans

has anyone here been able to successfully play level 9 in equilibrio? we can do levels 1-8 just fine, but starting level 9 gets the same crash every time.

andrea: i have crash logs available if you're interested. the interesting bits follow:

Crash log for task "Equilibrio"
Generated by GrimReaper 53.16
Crash occured in module newlib
.library.kmod at address 0x01A8B77C
Type of crash
DSI (Data Storage Interruptexception

Register dump
:
GPR (General Purpose Registers):
   
0DF5C779C 64A67600 00000000 5F143310 CB48578C 020A2BEC 5A773850 00000080 
   8
00000000 00000000 7F900530 4672616D 000007A8 633F3F08 00000000 68A91000 
  16
7F8BC0E0 00000001 6491E760 659284B8 02270000 02270000 00000000 00000001 
  24
6FF91000 00000002 CB48578C 6348564C 63480000 64A677CC 63485654 5B042A28 

FPR 
(Floating Point RegistersNaN Not a Number):
   
0:              nan             0.04               -0             1305 
   4
:                0                0             1305                0 
   8
:               -1          -1.0007               -1              0.5 
  12
:       4.5036e+15             1920                0                0 
  16
:                0                0                0                0 
  20
:                0                0                0                0 
  24
:                0                0                0                0 
  28
:                0                0                0             0.04 

FPSCR 
(Floating Point Status and Control Register): 0xBF304000

SPRs 
(Special Purpose Registers):
           
Machine State (msr) : 0x0200F030
                Condition 
(cr) : 0x00000001
      Instruction Pointer 
(ip) : 0x01A8B77C
       Xtended Exception 
(xer) : 0xFFFFFFFF
                   Count 
(ctr) : 0x80080008
                     Link 
(lr) : 0x644B6C88
            DSI Status 
(dsisr) : 0x80080009
            Data Address 
(dar) : 0x644B6CF4

680x0 emulated registers
:
DATA00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
ADDR
00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
FPU0
:                0                0                0                0 
FPU4
:                0                0                0                0 

Symbol info
:
Instruction pointer 0x01A8B77C belongs to module "newlib.library.kmod" (HUNK/Kickstart)

Stack trace:
    
native kernel module newlib.library.kmod+0x0002dcfc
    _Z13texGetTexturePKcb
()+0xa8 (section 7 0x446E8)
    
_Z24coreGameLoadBackground3Dii()+0x234 (section 7 0x18610)
    
_ZN12cGameManager9StartModeE9eGameMode()+0x3b4 (section 7 0x721C)
    
_ZN13cConquestPage6UpdateEf()+0xd0 (section 7 0x2AB54)
    
_ZN12cMenuManager6UpdateEf()+0x38 (section 7 0xDFC8)
    
_ZN12cGameManager6UpdateEf()+0x46c (section 7 0x347C)
    
main()+0x348 (section 7 0x6A4)
    
native kernel module newlib.library.kmod+0x000020a4
    native kernel module newlib
.library.kmod+0x00002d0c
    native kernel module newlib
.library.kmod+0x00002ee8
    _start
()+0x170 (section 7 0x16C)
    
native kernel module dos.library.kmod+0x00024f18
    native kernel module kernel
+0x0004357c
    native kernel module kernel
+0x000435fc

PPC disassembly
:
 
01a8b7744082005c   bne-              0x1A8B7D0
 01a8b778
81630000   lwz               r11,0(r3)
*
01a8b77c80040000   lwz               r0,0(r4)
 
01a8b7807f8b0000   cmpw              cr7,r11,r0
 01a8b784
409e004c   bne-              cr7,0x1A8B7D0

i should point out that i've tried this with newlib v53.28 and newlib v53.19; both show the same crash.

-- eliyahu

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Re: fatal crash in equilibrio level 9?
Just can't stay away
Joined:
2006/11/30 11:30
From Finland
Posts: 1281
@eliyahu

The crash is in strcmp() but most likely the actual bug is in the application or it could be a stack overflow (you left out that part from the crashlog).

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